realitymods (
realitymods) wrote in
shifted_ooc2010-10-23 07:33 pm
![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
Entry tags:
coordinated with the activity check for the first time ever
How's my driving?
The rules of the game are as follows: comment to this post with a list of your characters. Other players will provide constructive criticism and positive feedback. You do the same because community is built on reciprocity, we are told.
While we would prefer everyone be honest and open with each other and we would hope you'd feel safe voicing concerns, anonymous commenting is permitted. However, moderators will be moderating; we don't have any marshmallows, so we don't want flames going on here. Wanking is forbidden. If you don't have anything nice to say, phrase what you do have to say politely.
That said, please don't post here if you don't feel able to handle constructive criticism. A well thought-out, helpful critique can be a wonderful thing and shows that people care. When you're critiquing others, try to be specific about what works and what doesn't, as that can be very useful for pinpointing what a player should keep and what a player should let go.
Commence!
The rules of the game are as follows: comment to this post with a list of your characters. Other players will provide constructive criticism and positive feedback. You do the same because community is built on reciprocity, we are told.
While we would prefer everyone be honest and open with each other and we would hope you'd feel safe voicing concerns, anonymous commenting is permitted. However, moderators will be moderating; we don't have any marshmallows, so we don't want flames going on here. Wanking is forbidden. If you don't have anything nice to say, phrase what you do have to say politely.
That said, please don't post here if you don't feel able to handle constructive criticism. A well thought-out, helpful critique can be a wonderful thing and shows that people care. When you're critiquing others, try to be specific about what works and what doesn't, as that can be very useful for pinpointing what a player should keep and what a player should let go.
Commence!
no subject
As for Sefton's ability and it being permanent, I'll give you a sneak peek at how I worded the possibility of Sefton's ability wearing off in my e-mail to the mods: This is my basic idea for how the effect wearing off would work (hopefully it's coherent enough!). I haven't heard back from the mods on whether it will stay that way or they'll ask me to revise it, mind, but it's something to think about for now?
no subject
Ohhh, I like it! And I'm glad that was a helpful comment. I didn't want to make you repeat yourself ^^; But Oliver insists that he's going to get closer to Sefton, ability or not. Because Oliver is like that >.>;